Selfishness Level of Strategic Games

نویسندگان

  • Krzysztof R. Apt
  • Guido Schäfer
چکیده

We introduce a new measure of the discrepancy in strategic games between the social welfare in a Nash equilibrium and in a social optimum, that we call selfishness level. It is the smallest fraction of the social welfare that needs to be offered to each player to achieve that a social optimum is realized in a pure Nash equilibrium. The selfishness level is unrelated to the price of stability and the price of anarchy and is invariant under positive linear transformations of the payoff functions. Also, it naturally applies to other solution concepts and other forms of games. We study the selfishness level of several well-known strategic games. This allows us to quantify the implicit tension within a game between players’ individual interests and the impact of their decisions on the society as a whole. Our analyses reveal that the selfishness level often provides a deeper understanding of the characteristics of the underlying game that influence the players’ willingness to cooperate. In particular, the selfishness level of finite ordinal potential games is finite, while that of weakly acyclic games can be infinite. We derive explicit bounds on the selfishness level of fair cost sharing games and linear congestion games, which depend on specific parameters of the underlying game but are independent of the number of players. Further, we show that the selfishness level of the n-players Prisoner’s Dilemma is c/(b(n−1)−c), where b and c are the benefit and cost for cooperation, respectively, that of the n-players public goods game is (1 − c n )/(c − 1), where c is the public good multiplier, and that of the Traveler’s Dilemma game is 1 2 (b − 1), where b is the bonus. Finally, the selfishness level of Cournot competition (an example of an infinite ordinal potential game), Tragedy of the Commons, and Bertrand competition is infinite. The intelligent way to be selfish is to work for the welfare of others Dalai-Lama1

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

ar X iv : 1 10 5 . 24 32 v 7 [ cs . G T ] 3 A pr 2 01 4 Selfishness Level of Strategic Games ∗

We introduce a new measure of the discrepancy in strategic games between the social welfare in a Nash equilibrium and in a social optimum, that we call selfishness level. It is the smallest fraction of the social welfare that needs to be offered to each player to achieve that a social optimum is realized in a pure Nash equilibrium. The selfishness level is unrelated to the price of stability an...

متن کامل

To give or to keep? Affective influences on selfishness and fairness in computer-mediated interactions in the dictator game and the ultimatum game

Selfishness vs. fairness are basic dimensions of relating to others, and many computer-mediated communications among young people involve subtle decisions balancing selfishness vs. fairness. We report five experiments investigating the influence of affect on interpersonal decisions in CMC in strategic games such as the dictator game and the ultimatum game. In the dictator game, proposers have u...

متن کامل

Strategic Behavior of Moralists and Altruists

Does altruism and morality lead to socially better outcomes in strategic interactions than selfishness? We shed some light on this complex and non-trivial issue by examining a few canonical strategic interactions played by egoists, altruists and moralists. By altruists, we mean people who do not only care about their own material payoffs but also about those to others, and, by a moralist, we me...

متن کامل

Dynamic system of strategic games

Maybe an event can't be modeled completely through one game but there is more chance with several games. With emphasis on players' rationality, we present new properties of strategic games, which result in production of other games. Here, a new attitude to modeling will be presented in game theory as dynamic system of strategic games and its some applications such as analysis of the clash betwe...

متن کامل

Inequalities between Others Do Matter: Evidence from Multiplayer Dictator Games

Social motives are frequently used to explain deviations from selfishness in non-strategic settings such as the Dictator Game. Previous research has mainly focused on two-player games; the workings of social motives in multiplayer Dictator Games are less well understood. A core feature of multiplayer games is that players can consider inequalities between others, in addition to outcomes that ha...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:
  • J. Artif. Intell. Res.

دوره 49  شماره 

صفحات  -

تاریخ انتشار 2012